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Education Warren Spector earned his BS at Northwestern University and MA in Radio-TV-Film at the University of Texas in Austin. Career Before entering the computer game industry Warren Spector worked for Steve Jackson Games producing role-playing games. Notably, he developed Toon with colleague and high-school buddy Greg Costikyan. Soon thereafter, he went to work for TSR, Inc., where he spent some time in their R&D department, helping launch among other things, Spelljammer. Subsequently he worked with Origin Systems and Looking Glass Studios, on games including Ultima Underworld I and II, System Shock, and Thief. Later he founded Ion Storm Inc.'s Austin branch, which went on to develop the widely-acclaimed games Deus Ex, Deus Ex: Invisible War, and Thief: Deadly Shadows before being closed by owners Eidos Interactive in February 2005. In 2004, Spector left Ion to "pursue personal interests outside the company". In 2005, it was announced that he had established a new studio Junction Point Studios, where he is working on an unspecified game to be built with Valve's Source engine and released through Valve's Steam digital distribution system. A job advertisement for the studio called for artists for a game that has "classic Hollywood cartoons" featuring "cartoon mice, cats and wabbits"; possibly an implementation of his tabletop RPG Toon. Warren Spector's favorite games are and Tetris. Cameo Appearances
Video Games worked on Spector is usually credited as a producer, except for Deus Ex on which he is also credited as project director. Role-Playing Games Worked On | ||||||||||||
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