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    Warcraft: Orcs and Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. Originally developed for DOS, the game was subsequently ported to version 7 of Mac OS making it fully playable on the Macintoshes of the era. Currently an open source project, game engine Alpha, has as one of its goals to Recreate the game engine of Warcraft 1. The project is in early development. The real-time strategy genre had been pioneered by Dune 2, among other games, but Warcraft (along with Westwood Studios' Command & Conquer) is widely credited for the genre's rise in popularity. Warcraft and its sequels went on to become one of the most successful franchises in computer gaming history.

    The game is set in the Kingdom of Azeroth, part of the fictional Warcraft Universe. The events that take place in this game are known in Warcraft lore as the First War or the Great War.




        Warcraft: Orcs & Humans
            Movie
            Trivia
            Spin-offs
                Lore
    TitleWarcraft : Orcs & Humans
    image
    CaptionThe original box art for Warcraft: Orcs & Hum...
    DeveloperBlizzard Entertainment
    Publisherflagicon
    DesignerBlizzard Entertainment
    EngineCustom
    Version1.21
    Releasedflagicon
    GenreReal-time strategy
    ModesSingle player, Multiplayer
    PlatformsDOS, Apple Macintosh
    RequirementsIntel 80386 Central processing unit
    InputComputer keyboard

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    Movie
    Just before E3 2006, an official press release from Blizzard announced that a live action motion picture based on the Warcraft world was being planned. Legendary Pictures has acquired the movie rights for the game universe, and both companies are now focused on translating the Warcraft experience to the big screen. No further details have been released *.

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    Trivia
      Because of that, unlike future titles, every unit of each race had the exact same voice.
      Individual characters in the game give amusing responses when clicked repeatedly. Blizzard Entertainment has maintained this feature in all of its strategy games, and many other companies have copied it.
      Both factions (Orcs and Humans) are made up of only their respective races. In the first sequel, both factions form an alliance including other races as well. Humans with Elves, Dwarves and Gnomes, and Orcs with Trolls, Ogres and Goblins. Even later on, in the MMORPG World of Warcraft, when the Goblins, and Ogres become neutral factions again, the Orcs (the Horde) gain Jungle Trolls, Tauren and Undead while the Humans (the Alliance) gain Night Elves, Dwarves and Gnomes (note that High Elves are not a playable race but are included in the game as part of the Alliance; in 2.0 Draenei and Blood Elves will be added to the Alliance and Horde, respectively).

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    Spin-offs
    Besides the MMORPG World of Warcraft, there exist the following spin-offs:
      Four sequels:
      A set of three books (simply titled Warcraft), related only by their placement in the Warcraft Universe
        1)The Well of Eternity
        2)The Demon Soul
        3)The Sundering
      Blizzard has also announced a Warcraft movie
      Various other merchandise

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    Lore

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    This article is licensed under the GNU Free Documentation License [copyleft]. It uses material from the Wikipedia article "Warcraft: Orcs & Humans". link