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This article describes fighting games in which opponents face off in a showdown battle. Side-scrolling fighting games are described in the Beat 'em up article. In versus, or competitive fighting games, two players (sometimes more) each choose a character, and then fight against each other, generally over several rounds. The winner of a round either knocks out his opponent (usually by depleting an energy indication bar to zero), comes closest to knocking him out, or (in some 3D titles) sends him out of the ring. In contrast to side-scrolling fighting games, most versus fighting games are competitive rather than co-operative. Some offer players the chance to battle as teams (two-on-two or three-on-three being most common) instead of one-on-one. The characters can be alternated in either a tag team (characters can be switched out in the middle of the round) or elimination mode (team whose members lose the individual rounds loses the match). In a few of these team versus games, players can opt to play on the same team, usually in a tag team fashion. Because of their competitive nature, versus fighting games are conducive to tournament play. Versus fighting games also usually include a single-player mode. One of the main attractions of this game type is the large number of characters each game has, all of whom usually have a distinct appearance and fighting style. For example, the characters of the Street Fighter series come from around the world; characters of The King of Fighters series have very well defined personalities and backstories, as well as distinct and differing abilities; those of Eternal Champions were taken from distinct historical periods; the cast of the Guilty Gear series simply seem to differ wildly from one another; and characters from the Mortal Kombat series range from criminals to Shaolin monks to gods. Depending on their discipline, characters may be unarmed or armed with mêlée weapons (swords, sticks, nunchaku, etc.). Due to the fall in popularity of scrolling fighting games, the terms fighting game and fighter are generally taken to refer to versus fighting games.
The 2D/3D difference
Concepts Various concepts and vocabulary have developed in the genre over the past decades. Examples include a 'perfect', where the player manages to defeat all enemies without losing health, 'one hit K.O.' (K.O. abbreviating 'Knock Out'), where a player defeats an enemy with only one action and more. Examples like these are often accompanied by a voice over declaring the event and benefits for the player. See also | ||||||||||
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