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    Toolkits for user innovation (the process) is a innovation process in which the user itself does part of the innovation within a set environment. The process was formalized by Eric Von Hippel in the article PERSPECTIVE: User toolkits for innovation and it is based on his belief in innovation made by lead users. The process is based on the idea that manufacturers posses the knowledge of the solution possibilities, while the users posses the knowledge about needs. This information is sticky and can therefore not be transferred easily between the user and the manufacturer.
    The process can be used in a variety of settings, and has been shown to be applicable in systems ranging from production of electronic circuitry to Apache security software.


        Toolkits for User Innovation
            Content of a toolkit
                Learning by trial-and-error
                An appropriate solution space
                An user friendly toolkit
                Commonly used modules
                Results easily created
            See also

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    Content of a toolkit
    The process as described by Von Hippel has five criteria:
      Learning by trial-and-error
      An appropriate solution space.
      An user friendly toolkit
      Commonly used modules
      Result easily created by producer


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    Learning by trial-and-error
    It is important that the user is able to go through complete trial-and-error cycles when designing the product. This allows the users to see the consequences of the design choices they make, and thereby decide more precisely what they really want. Trial-and-error has been shown by research to be the way that most problem solving is done.

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    An appropriate solution space
    A solution space is the defined by the flexibility in which the producer can produce the desired result. Any production process has a set of limiting factors, and these factors define the solution space. If the solution space is small, the chance of user innovations are small.

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    An user friendly toolkit
    The process must be available to the users so that they can use the skills and languages they already know. This frees the users from learning the different design-specific skills and languages associated with manufacturing.

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    Commonly used modules
    Custom design are seldom made up of unique parts, but instead share a set of standard modules. Therefor a library of standard modules should be available to the user. This allows the user to focus on the unique parts that are truly important.

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    Results easily created
    The result from the process must be easily converted into the language needed for the production system, and be without error. If the result of the process must be manually translated much of the effect of the toolkit may be lost.



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    See also
     
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    Scientus.org Dictionary (Yet Another Wiki) RC : 1.39
    This article is licensed under the GNU Free Documentation License [copyleft]. It uses material from the Wikipedia article "Toolkits for User Innovation". link