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In poker, a tell is a detectable change in a player's behavior or demeanor that gives clues to that player's assessment of their hand. Behaviors that may exhibit tells include leaning forward or back, placing chips with more or less force, fidgeting, changes in breathing or tone of voice, facial expressions, direction of gaze or actions with the cards, chips, cigarettes, or drinks. A player gains an advantage if he observes another player's tell, particularly if the tell is unconscious and reliable. Some players may fake tells, hoping to induce their opponents into making mistakes based on the false tell. A player's tells only give information about that player's own assessment of their cards, and thus is only reliable in the context of a player who has accurately assessed their own hand. An unskillful player may reliably give information in a tell, but that information may be an unreliable guide to the player's hand if the player cannot assess the strength of a hand in a particular game. Tells may be common to a class of players or unique to a single player. Examples of well known tells include: David Mamet's 1987 movie House of Games includes an interesting discussion and visual reference to tells as an essential part of the plot. The movie Rounders contains an even more subtle use of strategy: at one point, "Mike" discovers a tell in his opponent (that he eats cookies in a particular way after he has bet a very strong hand), and after using it once, he reveals to the opponent that he has this tell; although this eliminates the usefulness of the tell itself, it upsets his opponent so much that it affects his later play.
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