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    The Nintendo GameCube Game Disc is the medium for the Nintendo GameCube, created by Matsushita. It is also playable in the Wii through backward compatibility. The disc is a 1.5-GB, 8-cm miniDVD which reads at a constant rate from disc edge to disc center. It was chosen by Nintendo to prevent copyright infringement of its games, to avoid licensing fees to the DVD Forum, and to reduce loading times. It is Nintendo's first non-cartridge storage method.

    The small size of the disc was criticized for its relative storage deficiency, as some games with large amounts of data have needed to be put on two discs. Full-motion video scenes and audio also had to be more heavily compressed to fit on a single disc, reducing their quality. Some felt Nintendo was replicating the mistake the company made with the Nintendo 64, where it chose a lower capacity storage cartridge medium instead of the CD-ROM technology Sega Saturn and PlayStation had gone with.


        Nintendo GameCube Game Disc
            Piracy
    NameNintendo GameCube Game Disc
    image
    CaptionGame disc for Nintendo GameCube.
    TypeRead-only memory
    EncodingDigital
    Capacity1.5 gigabytes
    ReadLaser
    OwnerNintendo & Matsushita Electric Industrial Co.
    UseNintendo GameCube game media

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    Piracy
    Even if the discs were designed to prevent piracy, pirates may use self-recorded MiniDVDs or just remove the plastic casing to use full-sized DVDs.
     
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    Scientus.org Dictionary (Yet Another Wiki) RC : 1.39
    This article is licensed under the GNU Free Documentation License [copyleft]. It uses material from the Wikipedia article "Nintendo GameCube Game Disc". link