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In mathematics and computer science, graph theory is the study of graphs, mathematical structures used to model pairwise relations between objects from a certain collection. "Graphs" in this context are not to be confused with "graphs of functions" and other kinds of graphs. History One of the first results in graph theory appeared in Leonhard Euler's paper on Seven Bridges of Königsberg, published in 1736. It is also regarded as one of the first topological results in geometry; that is, it does not depend on any measurements. This illustrates the deep connection between graph theory and topology. In 1845 Gustav Kirchhoff published his Kirchhoff's circuit laws for calculating the voltage and current in electric circuits. In 1852 Francis Guthrie posed the four color problem which asks if it is possible to color, using only four colors, any map of countries in such a way as to prevent two bordering countries from having the same color. This problem, which was only solved a century later in 1976 by Kenneth Appel and Wolfgang Haken, can be considered the birth of graph theory. While trying to solve it mathematicians invented many fundamental graph theoretic terms and concepts. Drawing graphs Graphs are represented graphically by drawing a dot for every vertex, and drawing an arc between two vertices if they are connected by an edge. If the graph is directed, the direction is indicated by drawing an arrow. A graph drawing should not be confused with the graph itself (the abstract, non-graphical structure) as there are several ways to structure the graph drawing. All that matters is which vertices are connected to which others by how many edges and not the exact layout. In practice it is often difficult to decide if two drawings represent the same graph. Depending on the problem domain some layouts may be better suited and easier to understand than others. Graph-theoretic data structures There are different ways to store graphs in a computer system. The data structure used depends on both the graph structure and the algorithm used for manipulating the graph. Theoretically one can distinguish between list and matrix structures but in concrete applications the best structure is often a combination of both. List structures are often preferred for sparse graphs as they have smaller memory requirements. Matrix structures on the other hand provide faster access but can consume huge amounts of memory if the graph is very large. List structures Matrix structures Problems about subgraphs A common problem, called subgraph isomorphism problem, is finding subgraphs in a given graph. Many graph properties are hereditary, which means that a graph has a property if and only if all subgraphs have it too. For example a graph is planar if it contains neither the complete bipartite graph (See Three cottage problem) nor the complete graph . Unfortunately, finding maximal subgraphs of a certain kind is often an NP-complete problem. Another class of problems has to do with the extent to which various species and generalizations of graphs are determined by their point-deleted subgraphs, for example: Graph coloring Many problems have to do with various ways of coloring graphs, for example: Route problems Network flow There are numerous problems arising especially from applications that have to do with various notions of flows in networks, for example: Visibility graph problems Covering problems Covering problems are specific instances of subgraph-finding problems, and they tend to be closely related to the clique problem or the independent set problem. Applications Applications of graph theory are primarily, but not exclusively, concerned with labeled graphs and various specializations of these. Structures that can be represented as graphs are ubiquitous, and many problems of practical interest can be represented by graphs. The link structure of a website could be represented by a directed graph: the vertices are the web pages available at the website and a directed edge from page A to page B exists if and only if A contains a link to B. A similar approach can be taken to problems in travel, biology, computer chip design, and many other fields. The development of algorithms to handle graphs is therefore of major interest in computer science. A graph structure can be extended by assigning a weight to each edge of the graph. Graphs with weights, or weighted graphs, are used to represent structures in which pairwise connections have some numerical values. For example if a graph represents a road network, the weights could represent the length of each road). A digraph with weighted edges in the context of graph theory is called a network. Networks have many uses in the practical side of graph theory, network analysis (for example, to model and analyze traffic networks). Within network analysis, the definition of the term "network" varies, and may often refer to a simple graph. Many applications of graph theory exist in the form of network analysis. These split broadly into two categories. Firstly, analysis to determine structural properties of a network, such as the distribution of vertex degrees and the diameter of the graph. A vast number of graph measures exist, and the production of useful ones for various domains remains an active area of research. Secondly, analysis to find a measurable quantity within the network, for example, for a transportation network, the level of vehicular flow within any portion of it. Graph theory is also used to study molecules in chemistry and physics. In condensed matter physics, the three dimensional structure of complicated simulated atomic structures can be studied quantitatively by gathering statistics on graph-theoretic properties related to the topology of the atoms. For example, Franzblau's shortest-path (SP) rings. See also Related topics Algorithms Subareas Related areas of mathematics Prominent graph theorists | |||||||
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