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    Fast Tracker, specifically Fast Tracker 2 (FT2), is a program that was one of the most widely used trackers in the world. It was created by Fredrik "Mr. H" Huss and Magnus "Vogue" Högdahl, two members of a PC demo group called Triton (now commonly known as Starbreeze Studios) which set about releasing their own tracker after breaking into the scene in 1992 and winning several demo competitions.

    Fast Tracker 2 was discontinued after the release of version 2.08, though a beta version of 2.09 was leaked to the public in 1999. On May 23, 1999, Starbreeze productions announced on their website that "FT2 has been put on hold indefinitely. ... If this was an ideal world, where there was infinite time and no need to make a living, there would definitely be a multiplatform Fasttracker3. Unfortunately this world is nothing like that," signed by Vogue. *

    Many contemporary trackers (Modplug Tracker, Skale Tracker, Renoise, MadTracker 2) are heavily influenced by FT2. Its biggest "rivals" in the scene were Scream Tracker (on the first years) and Impulse Tracker. ("FT2 vs IT" is a common and still ongoing debate among musicians, usually involving IT users complaining about FT2's mouse interface while FT2 users commending the very same, and pointing out that every mouse feature has a keyboard shortcut as well.)


        Fast Tracker
            Architecture and features
                Patterns
                Samples
                Instruments
                Files
                Compatibility
            Clones
                Freeware clones
                Non-freeware clones

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    Architecture and features
    The FT2 interface is largely inspired by the looks of Amiga's Protracker. The screen consists of a pattern editor in the lower half, while the upper half features an instrument selector on the right, and the general module settings and some oscilloscopes. The pattern editor can be changed to sample and instrument editors screens. The program also features a little Nibbles clone.

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    Patterns
    Patterns are essentially sheets of music where the musician is able to compose the actual musical score. A pattern consists of several rows (64 by default) and is divided to columns ("tracks"). Each row can have one note in every track. A note can look like the following:

    C
      4 02 20 R11

    This means the note is a C
      -note on the chromatic scale, played at the 4th octave (according to the scientific pitch notation), with instrument number 2. The next column is the volume setting on a 0x00-0x40 hexadecimal scale, and the last column enables a variety of effects to be applied to the sound (in this case, retriggering).

    A song consists of a collection of different patterns which can be played in a user-defined order to create the final song structure.

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    Samples
    Samples are generic raw sound data to be played back at various frequencies, much the way normal musical samplers do. Samples can have a loop start and end point which enable the sound to repeat endlessly, either repeated continuously or in a way which is called "ping-pong loop" in FT2, and essentially means the sample played back and forth as soon as the replay gets "stuck" in the loop. (This is also called a "bidirectional loop".) The musicians are able to either record samples or load existing ones, manipulate them by cutting and/or pasting parts, or just drawing them by hand. There's also a feature to crossfade the sample with itself, thus allowing the loop points to be seamless.

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    Instruments
    Instruments are essentially arrays of samples with additional convenience features. A musician can assign different samples to different pitches of the sound, thus eliminating the possibility of a sample sounding bad if played too high or too low. Instruments support various loopable envelopes to be set on either the sound volume or the stereo panning, as well as built-in vibrato. It is also possible to set the generic settings of the instrument here: finetuning, default volume, default panning and relative starting note to C-4.

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    Files
    Fasttracker 2 supports a variety of file formats, though often only two were used by musicians: XM (Extended Module) and XI (Extended Instrument). XM was and still is one of the most popular module formats nowadays, because of its compact and well compressible file structure.

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    Compatibility
    FT2 ran with a custom made DOS 32bit-extender and it supports Gravis Ultrasound as well as Sound Blaster, Covox and the simple PC speaker. This rendered the software rather flaky to use nowadays, as the recent Windows versions generally do not allow DOS applications to access hardware directly, let alone the fact that most of those compatible cards are built for ISA slots, which are absent from recent motherboards. Due to this, hardcore musicians who still want to use FT2 often build "oldskool" PCs with the optimal (and nowadays rather cheap) hardware for the tracker, just to be able to track with it again.

    An alternative way of getting FT2 to run is by using DOSBox - this, however, as accurate as is, has speed and latency problems, and one needs quite a muscular PC to be able to use it as comfortably as on a native environment. Other methods of usage include GUSEMU or VDMSound.

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    Clones
    The success of FT2 has driven many people to attempt to duplicate the software to other mainstream platforms, when the original version became tedious to utilize. Although there were numerous variations of the software concept on a multitude of platforms, many in the tracker world are still waiting for the "perfect FT2 clone".

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    Freeware clones
      Perhaps the first try for an FT2 compatible tracker for Windows was Modplug Tracker, a tool which was compatible with many other DOS trackers at the time as well. Its native GDI user interface, however, alienated many musicians who were used to a custom GUI. Modplug is currently opensource. *
      In 2000, a year after Fasttracker 2 was put on hold officially, Spanish demogroup Chanka decided to take on the weight and boldly presented a software which they called "Fast Tracker 3". The software looked and felt like the original, but it lacked various quintessential features and even though it was announced as a beta, it never made any progress. Some years later the same development team came out with a beta version of Skale Tracker, which was essentially the next version of FT3. Skale is currently a very popular tracker, because it provides the basic functionalities of FT2 with a similar look-and-feel, although some critics point out that it still doesn't support all the FT2 effects. *
      Another clone is MilkyTracker, a tracker currently available in Windows, Windows Mobile, Mac OS X and Linux. Milkytracker provides all functionality available in the original FT2 (except for the Nibbles game), and provides various others. The GUI looks close, but intentionally different from the original. The sound replay system advertises itself as "100% FastTracker2 compatible". *

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    Non-freeware clones
      Renoise also takes a portion of FT2's basic GUI- and featureset-design, even though there are various major changes in its concept.
     
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    This article is licensed under the GNU Free Documentation License [copyleft]. It uses material from the Wikipedia article "Fast Tracker". link