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Star Fox The original Arwing, also called the "SFX Arwing" in the Nintendo Power Star Fox comic series, was developed by the Cornerian Defense Engineering Department as the most sophisticated Star Fighter in the galaxy and is equipped with state-of-the-art weapons. The Primary Weapon is a Single Laser that can be upgraded to Type-A Twin Lasers and upgraded again to Type-B Twin Plasma Blasters. Secondary armaments include Nova Bombs. In Part 2 of the Star Fox comic, an updated version of the SFX Arwing is built and piloted by Fara Phoenix. The new model Arwing doesn't seem to be much of an update from the original four but it has better performance and maneuverability as well as being equipped with new systems. Equipped with Hyper Boosters that allow it to outspeed even the old model Arwing. The new model is first painted in a purple color scheme to signify that its new systems are still in testing. It's later painted in the standard white color scheme to signify that testing has finished and the Arwing and its pilot are now part of the Star Fox team. Star Fox 2 (unreleased) The unreleased Star Fox 2 features three different variations of the original Arwing: Each fighter has the ability to pick up a new secondary ability — for example, the Assault Fighter can pick up and use the Super Shield powerup. However, new abilities replace the old ones for the remainder of the game. Additionally, each Arwing has the ability to transform into a bipedal robot, allowing it to walk, jump, swim, and press buttons. Targeting is generally more accurate in this mode, and the ship retains its special abilities. Essentially, the Arwings in this game are the most versatile, as they combine the functionality of the Arwing, Landmaster, and Blue-Marine into one. Star Fox 64
Star Fox Adventures
Star Fox: Assault The available Arwing introduced in Star Fox: Assault bears much more resemblance to the original Arwing last seen in the original game. This Arwing has a more complex and symmetric, slicker design and was at least two times bigger than its predecessor. It is 45.76 feet long and 22.16 feet high. It has touch pad controls and auto-pilot, and is able to come to a complete stop in mid-air thanks to its four G-Diffuser engines. It is also the first and thus far only Arwing version to have a wing walker riding along, allowing the pilot to engage targets to the front while the wing walker dealt with threats to the side or rear in a fashion reminiscent of a WW2-era ball turret gunner. Of course, the Arwing becomes less manoveurable while carrying a wing walker, unable to roll or make sharp turns to avoid causing the gunner to fall off. Star Fox Command In this game, Fox pilots the Arwing II, the first official upgrade to the original Arwing (not including the original fighter's numerous redesigns). While Peppy continues to fly the Assault version of the Arwing, other prominent characters have new, unique fighters such as Slippy's Bullfrog, Falco's Sky Claw, and Krystal's Cloud Runner. The Arwing II's stats are identical to the Arwing's except the Arwing II lacks twin lasers and has a 2 second time bonus rather than 3. The Arwing II's laser's can be upgraded in certain paths to plasma, multi, or twin. Appearances in other games
Nova Bombs A Nova Bomb is a weapon on the Arwing. In later games in the series, they are simply called "Smart Bombs" (or just "Bombs"). Many fans consider these names too generic and continue to call them Nova Bombs, or "B-bombs" referring to the large letter B on them. Nova Bombs produce a large blast radius that is devastating to fighters and causes damage to stronger vehicles, such as fleet ships. To add to its effectiveness, the Nova Bomb is a smart bomb that can lock onto enemies and hit them directly. They are also referred to as smart bombs because they do not damage members of the Star Fox team. Nova Bombs can also be remotely detonated. Throughout the series the weapon has been essential to defeat some enemies. The Sarumarine submarine on Zoness in Star Fox 64 could only have its cannons blown off with Nova Bombs. Andross in Star Fox Adventures could only have his weakness exposed by one. Andross's inhaling attack could also be stopped with a Nova Bomb. The maximum number of Nova Bombs that can be carried by the Arwing has varied throughout the series. In Star Fox, the player started with three but could carry a maximum of five. This remained true in Star Fox 2, although the Nova Bomb could be replaced with a stronger shield or a shield recharger. In Star Fox 64, the Arwing also started with three but could carry a maximum of nine. In Star Fox Adventures, the Arwing could only carry three and the player started without any. In Star Fox: Assault, the player again started without any bombs. The maximum number is not stated in the game's documentation, though the maximum seems to be nine. In Star Fox Command, the Arwing only carries two bombs, while other ships carry one to three. In Star Fox: Assault, a variation of the Nova Bomb called a Cluster Bomb (also called "C-bombs" due to the large C) is unlockable for use in multiplayer matches. Rather than one large explosion, the cluster bomb gives off several grenades, giving out several small explosions, similar to fire burst pods. In Star Fox Command, players can choose precisely where the Bomb will detonate by using the DS stylus to drag and drop a bomb icon onto the radar screen. A Bomb will then be fired and explode when it reaches that position. The vehicles capable of carrying Nova Bombs are the Arwing fighter, the Wolfen, and the Landmaster tank, although this function was removed from the Landmaster in Assault. Additionally, all fighters in Star Fox Command can carry at least one bomb. The name may be inspired by Robert A. Heinlein's novel Starship Troopers, in which nova bombs were described as extremely powerful weapons capable of destroying entire planets. | ||||||||||||||||
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